Commit 953327e7 authored by 杨泽宇's avatar 杨泽宇

更新

parent 28afdb63
......@@ -18,7 +18,7 @@ MonoBehaviour:
value: 1
intensity:
overrideState: 1
value: 3
value: 0
threshold:
overrideState: 1
value: 0.95
......
This source diff could not be displayed because it is too large. You can view the blob instead.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.XR.Interaction.Toolkit;
/// <summary>
/// 打开带锁的门
/// </summary>
public class OpenDoor : MonoBehaviour
{
[SerializeField]
[Tooltip("锁上旋转的钥匙")]
private GameObject KeyKnob;
[SerializeField]
[Tooltip("钥匙转到什么程度才打开锁")]
private float KeyLockValue = 0.9f;
[SerializeField]
[Tooltip("钥匙转到什么程度才打开锁")]
private float KeyUnLockValue = 0.1f;
[SerializeField]
[Tooltip("打开锁的事件")]
private UnityEvent OnLock = new UnityEvent();
[SerializeField]
[Tooltip("关闭锁的事件")]
private UnityEvent OnUnLock = new UnityEvent();
public UnityEvent onlock => OnLock;
public UnityEvent onUnLock => OnUnLock;
private bool Locked;
private GameObject KeySocket;
private IXRSelectInteractable Key;
/// <summary>
/// 旋转插在锁上的钥匙
/// </summary>
/// <param name="keyValue"></param>
public void KeyUpdate(float keyValue)
{
if (!Locked && keyValue > KeyLockValue)
{
Locked = true;
OnLock.Invoke();
}
if(Locked&&keyValue< KeyUnLockValue)
{
Locked = false;
OnUnLock.Invoke();
}
}
/// <summary>
/// 插上锁
/// </summary>
/// <param name="args"></param>
public void KeyDropUpdate(SelectEnterEventArgs args)
{
KeySocket = args.interactableObject.transform.gameObject;
Key = args.interactableObject;
KeySocket.SetActive(false);
Key.transform.gameObject.SetActive(false);
KeyKnob.SetActive(true);
}
}
fileFormatVersion: 2
guid: 969b4a0716e4c4840b61d674bee89b00
guid: 50613e38b83295d459f204c69dea578a
MonoImporter:
externalObjects: {}
serializedVersion: 2
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 操作设置
/// </summary>
public class OperationSettings : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
/// <summary>
/// 滑动验证
/// </summary>
public class SlidingVerification : MonoBehaviour
{
[Tooltip("滑动条")]
public Slider slider;
[Tooltip("验证中心点位置")]
public float triggerPosition;
[Tooltip("验证前后范围")]
public float triggerThreshold = 0.5f;
public UnityEvent SuccessEvent;
[Tooltip("正确反馈UI")]
public GameObject SuccessUI;
private bool isDragging = false;
// Start is called before the first frame update
void Start()
{
if (slider == null)
{
Debug.LogError("没有设置Slider");
enabled = false;
}
}
// Update is called once per frame
void Update()
{
if (isDragging)
{
return;
}
else
{
if(slider.value >= triggerPosition - triggerThreshold && slider.value <= triggerPosition + triggerThreshold)
{
SuccessUI.SetActive(true);
SuccessEvent.Invoke();
}
}
}
public void OnSliderDragStart()
{
isDragging = true;
}
public void OnSliderDragEnd()
{
isDragging = false;
}
}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &578415115649997568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1694275472537445433}
- component: {fileID: 4305635457561600624}
- component: {fileID: 1490669002827043585}
m_Layer: 0
m_Name: Padlock_Staple_Low
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1694275472537445433
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578415115649997568}
m_LocalRotation: {x: -0.018403066, y: -0.016262664, z: 0.018340888, w: 0.9995302}
m_LocalPosition: {x: 0.0058405064, y: -0.50429296, z: -0.22788346}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2531817920521988976}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4305635457561600624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578415115649997568}
m_Mesh: {fileID: -3661043223376423830, guid: cdad411ef88c1d643ab23351905dd11e, type: 3}
--- !u!23 &1490669002827043585
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578415115649997568}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 70e0ae1acb048cf4a861e66d2a5fced3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4572582368877290084
GameObject:
m_ObjectHideFlags: 0
......@@ -29,81 +112,90 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4779189824251022905}
- {fileID: 1694275472537445433}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &5033246127656905170
PrefabInstance:
--- !u!1 &5267179110170662019
GameObject:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2531817920521988976}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -7.238
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
propertyPath: m_Name
value: "\u9501"
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cdad411ef88c1d643ab23351905dd11e, type: 3}
--- !u!4 &4779189824251022905 stripped
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4779189824251022905}
- component: {fileID: 8501894804746781084}
- component: {fileID: 5915543042952738134}
m_Layer: 0
m_Name: "\u9501"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4779189824251022905
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: cdad411ef88c1d643ab23351905dd11e,
type: 3}
m_PrefabInstance: {fileID: 5033246127656905170}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5267179110170662019}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2531817920521988976}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -7.238}
--- !u!33 &8501894804746781084
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5267179110170662019}
m_Mesh: {fileID: 2409366728859566087, guid: cdad411ef88c1d643ab23351905dd11e, type: 3}
--- !u!23 &5915543042952738134
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5267179110170662019}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 70e0ae1acb048cf4a861e66d2a5fced3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment