- 04 Aug, 2021 2 commits
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Chris Massie authored
Update examples for 1.0.0-pre.5
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Chris Massie authored
- Mirror of b283fff2db07bdd83c23cfb9c125934690766648
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- 19 May, 2021 2 commits
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Chris Massie authored
Update examples for 1.0.0-pre.4
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Chris Massie authored
- Mirror of 6090f0956ac8e1fecb888009dc656c9dcc5607b5
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- 20 Mar, 2021 1 commit
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Chris Massie authored
Update examples for 1.0.0-pre.3
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- 19 Mar, 2021 1 commit
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Chris Massie authored
- Mirror of 2ebc78b4e1b81f5518109919f45a28c9d3026575
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- 26 Jan, 2021 1 commit
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Chris Massie authored
Update examples for 1.0.0-pre.2
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- 25 Jan, 2021 1 commit
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Chris Massie authored
- Mirror of 8b17c45552afe7f015121785ab15941059ae352b
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- 05 Nov, 2020 2 commits
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Chris Massie authored
Update examples for 0.10.0-preview.7
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Chris Massie authored
- Mirror of 552fc0b70c2e12f2f7e89cd50061621c516f2798
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- 20 Feb, 2020 1 commit
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mattdatwork authored
Change all m_ThrowAngularVelocityScale values to 1
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- 19 Feb, 2020 1 commit
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Matt Dalby authored
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- 13 Feb, 2020 1 commit
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JackPr authored
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- 23 Jan, 2020 1 commit
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Tom Baird authored
* Controller Manager now uses new Input Helpers, and has both Activations and Deactivation buttons as properties. (cherry picked from commit 4172254f01b66e6dd98f9b041c2f228536229287) * Execution order is now constant. * Updated enum values to match new settings * PR Feedback * Typo Fix * Revert Unwanted upgrade change * Proper usages for sample * Fix Button Values for Grab
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- 14 Jan, 2020 1 commit
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Tom Baird authored
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- 13 Jan, 2020 1 commit
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Tom Baird authored
Added null checks around Controller Manager to handle controllers that connect before the first frame. (#10)
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- 17 Dec, 2019 1 commit
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Matt Dalby authored
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- 10 Dec, 2019 1 commit
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Matt Dalby authored
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