Commit fd239afe authored by 潘梓豪's avatar 潘梓豪

更新巡检

parent fa6ae9b9
......@@ -13,7 +13,9 @@ public class TouristModeController : MonoBehaviour
[Space]
[Header("巡检视角设置")]
[Tooltip("固定摄像头")]
public GameObject FixCamera;
public GameObject FixCamera;
[Tooltip("巡检视觉")]
public GameObject InspectionCamera;
[Tooltip("自由摄像头")]
public GameObject FreeCamera;
[Tooltip("固定摄像头中动画的名字")]
......@@ -131,7 +133,8 @@ public class TouristModeController : MonoBehaviour
public void EnterObserve()
{
ExitObserve();
FixCamera.SetActive(true);
//FixCamera.SetActive(true);
InspectionCamera.SetActive(true);
Player.BackToInitPosition();
Player.IsPause = true;
PauseOrResumeAnimator();
......@@ -223,6 +226,7 @@ public class TouristModeController : MonoBehaviour
PauseOrResumeAnimator();
//FreeCamera.SetActive(false);
FixCamera.SetActive(false);
InspectionCamera.SetActive(false);
Player.BackToInitPosition();
Player.IsPause = false;
Player.AutoRotate = false;
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FaceCamera : MonoBehaviour
{
private Transform cameraTransform;
private void Start()
{
cameraTransform = Camera.main.transform;
}
private void Update()
{
// 获取摄像机的正方向向量
Vector3 cameraForward = Camera.main.transform.forward;
// 将UI的正方向与摄像机的正方向对齐
transform.forward = cameraForward;
transform.rotation = Quaternion.Euler(0f, transform.rotation.eulerAngles.y, transform.rotation.eulerAngles.z);
}
}
fileFormatVersion: 2
guid: 3ed83d4864ee1f24cbbe26198a1e5210
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
......@@ -19,7 +19,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 5, y: -90, z: 0}
value: {x: 11.08, y: -90, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
......@@ -63,7 +63,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 27.75, y: 4, z: -20.28}
value: {x: 27.75, y: 7.26, z: -20.28}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
......@@ -79,6 +79,15 @@ AnimationClip:
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 35.05
value: {x: -15.49, y: 7.26, z: -20.278866}
inSlope: {x: 0, y: 0, z: 0.00030263266}
outSlope: {x: 0, y: 0, z: 0.00030263266}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 50
value: {x: -15.49, y: 4, z: 13.84}
......@@ -173,6 +182,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 35.05
value: -15.49
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 50
value: -15.49
......@@ -205,7 +223,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: 4
value: 7.26
inSlope: 0
outSlope: 0
tangentMode: 136
......@@ -221,6 +239,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 35.05
value: 7.26
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 50
value: 4
......@@ -269,6 +296,15 @@ AnimationClip:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 35.05
value: -20.278866
inSlope: 0.00030263266
outSlope: 0.00030263266
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 50
value: 13.84
......@@ -301,7 +337,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: 5
value: 11.08
inSlope: 0
outSlope: 0
tangentMode: 136
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment