Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
山
山西检定流水线数字孪生项目
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
杨泽宇
山西检定流水线数字孪生项目
Commits
e9c2d92a
Commit
e9c2d92a
authored
Jun 14, 2024
by
杨泽宇
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of git@gitlab.sd-zeus.com:yangzeyu/SCVerificationPipelineDT.git
parents
4a0ed78e
cb714766
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
526 additions
and
28 deletions
+526
-28
URP-HighFidelity-Renderer.asset
Assets/URP设置/URP-HighFidelity-Renderer.asset
+1
-1
UniversalRenderPipelineGlobalSettings.asset
Assets/URP设置/UniversalRenderPipelineGlobalSettings.asset
+2
-1
1_Main.unity
Assets/_Scenes/1_Main.unity
+1
-26
Decal_有电危险.mat
Assets/_美术资源/材质库/Decal_textrue/Decal_有电危险.mat
+146
-0
Decal_有电危险.mat.meta
Assets/_美术资源/材质库/Decal_textrue/Decal_有电危险.mat.meta
+8
-0
有电危险.png
Assets/_美术资源/材质库/Decal_textrue/有电危险.png
+0
-0
有电危险.png.meta
Assets/_美术资源/材质库/Decal_textrue/有电危险.png.meta
+140
-0
流水线底部.fbx
Assets/_美术资源/模型/建筑/流水线底部.fbx
+0
-0
流水线底部.fbx.meta
Assets/_美术资源/模型/建筑/流水线底部.fbx.meta
+114
-0
流水线底部2.fbx
Assets/_美术资源/模型/建筑/流水线底部2.fbx
+0
-0
流水线底部2.fbx.meta
Assets/_美术资源/模型/建筑/流水线底部2.fbx.meta
+114
-0
场景.prefab
Assets/_预设/场景.prefab
+0
-0
No files found.
Assets/URP设置/URP-HighFidelity-Renderer.asset
View file @
e9c2d92a
...
...
@@ -159,7 +159,7 @@ MonoBehaviour:
m_Settings
:
technique
:
0
maxDrawDistance
:
1000
decalLayers
:
0
decalLayers
:
1
dBufferSettings
:
surfaceData
:
2
screenSpaceSettings
:
...
...
Assets/URP设置/UniversalRenderPipelineGlobalSettings.asset
View file @
e9c2d92a
...
...
@@ -15,7 +15,8 @@ MonoBehaviour:
k_AssetVersion
:
3
m_RenderingLayerNames
:
-
Default
m_ValidRenderingLayers
:
1
-
decal
m_ValidRenderingLayers
:
3
lightLayerName0
:
lightLayerName1
:
lightLayerName2
:
...
...
Assets/_Scenes/1_Main.unity
View file @
e9c2d92a
...
...
@@ -521,21 +521,6 @@ PrefabInstance:
propertyPath: m_Name
value: "\u573A\u666F"
objectReference: {fileID: 0}
- target: {fileID: 6996501622562393365, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: errorMessage
value:
objectReference: {fileID: 0}
- target: {fileID: 7167641365959060950, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: sampleCount
value: 99
objectReference: {fileID: 0}
- target: {fileID: 7167641365959060950, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: maxRayLength
value: 22.15
objectReference: {fileID: 0}
- target: {fileID: 7420797407481531335, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: m_LocalPosition.x
...
...
@@ -586,16 +571,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7934641835805795049, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8072579785216606601, guid: 1728ef96ff7b1b44f943e3c988d53d15,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
...
...
@@ -10933,7 +10908,7 @@ PrefabInstance:
- target: {fileID: 3618798334208590804, guid: 72c6cc24197ee2747bcb13d5cf8e28c3,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 28
.00003
value: 28
objectReference: {fileID: 0}
- target: {fileID: 3618798334326697998, guid: 72c6cc24197ee2747bcb13d5cf8e28c3,
type: 3}
...
...
Assets/_美术资源/材质库/Decal_textrue/Decal_有电危险.mat
0 → 100644
View file @
e9c2d92a
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!114
&-2254086736225175447
MonoBehaviour
:
m_ObjectHideFlags
:
11
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
0
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
d0353a89b1f911e48b9e16bdc9f2e058
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
version
:
7
---
!u!21
&2100000
Material
:
serializedVersion
:
8
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
"
Decal_
\u6709\u7535\u5371\u9669
"
m_Shader
:
{
fileID
:
-6465566751694194690
,
guid
:
9b4e681081e2b4c469111bb649e2f7ee
,
type
:
3
}
m_Parent
:
{
fileID
:
0
}
m_ModifiedSerializedProperties
:
0
m_ValidKeywords
:
[]
m_InvalidKeywords
:
[]
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
2001
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_LockedProperties
:
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
Base_Map
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
91d42eacd6635614c92ef3b5971c4348
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
Normal_Map
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_BaseMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_SpecGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
unity_Lightmaps
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
unity_LightmapsInd
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
unity_ShadowMasks
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Ints
:
[]
m_Floats
:
-
Normal_Blend
:
0.5
-
_AlphaClip
:
0
-
_AlphaToMask
:
0
-
_Blend
:
0
-
_BlendModePreserveSpecular
:
1
-
_BumpScale
:
1
-
_ClearCoatMask
:
0
-
_ClearCoatSmoothness
:
0
-
_Cull
:
2
-
_Cutoff
:
0.5
-
_DecalMeshBiasType
:
0
-
_DecalMeshDepthBias
:
0
-
_DecalMeshViewBias
:
0
-
_DetailAlbedoMapScale
:
1
-
_DetailNormalMapScale
:
1
-
_DrawOrder
:
0
-
_DstBlend
:
0
-
_DstBlendAlpha
:
0
-
_EnvironmentReflections
:
1
-
_GlossMapScale
:
0
-
_Glossiness
:
0
-
_GlossyReflections
:
0
-
_Metallic
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.005
-
_QueueOffset
:
0
-
_ReceiveShadows
:
1
-
_Smoothness
:
0.5
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_SrcBlendAlpha
:
1
-
_Surface
:
0
-
_WorkflowMode
:
1
-
_ZWrite
:
1
m_Colors
:
-
_BaseColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_SpecColor
:
{
r
:
0.19999996
,
g
:
0.19999996
,
b
:
0.19999996
,
a
:
1
}
m_BuildTextureStacks
:
[]
Assets/_美术资源/材质库/Decal_textrue/Decal_有电危险.mat.meta
0 → 100644
View file @
e9c2d92a
fileFormatVersion: 2
guid: 4ec86d7d82b90c9479c05333e8212aaa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/_美术资源/材质库/Decal_textrue/有电危险.png
0 → 100644
View file @
e9c2d92a
58.3 KB
Assets/_美术资源/材质库/Decal_textrue/有电危险.png.meta
0 → 100644
View file @
e9c2d92a
fileFormatVersion: 2
guid: 91d42eacd6635614c92ef3b5971c4348
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 16, y: 16, z: 16, w: 16}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 1537655665
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_美术资源/模型/建筑/流水线底部.fbx
0 → 100644
View file @
e9c2d92a
File added
Assets/_美术资源/模型/建筑/流水线底部.fbx.meta
0 → 100644
View file @
e9c2d92a
fileFormatVersion: 2
guid: 00fea0dda4d757745ab810f8bf333437
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: "Pat1_\u6A58\u7EA2"
second: {fileID: 2100000, guid: 8b2f487573c0f304d9f02dffeac697c3, type: 2}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 70
normalImportMode: 1
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData: 636981689267257053
assetBundleName:
assetBundleVariant:
Assets/_美术资源/模型/建筑/流水线底部2.fbx
0 → 100644
View file @
e9c2d92a
File added
Assets/_美术资源/模型/建筑/流水线底部2.fbx.meta
0 → 100644
View file @
e9c2d92a
fileFormatVersion: 2
guid: 5894890080e3ebe48b397364f9b08d5d
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: "Pat1_\u6A58\u7EA2"
second: {fileID: 2100000, guid: 8b2f487573c0f304d9f02dffeac697c3, type: 2}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 70
normalImportMode: 1
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData: 636981689267257053
assetBundleName:
assetBundleVariant:
Assets/_预设/场景.prefab
View file @
e9c2d92a
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment