Commit a69001d6 authored by 杨泽宇's avatar 杨泽宇

更新

parent 933ae970
This diff is collapsed.
......@@ -69,7 +69,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
......
......@@ -69,7 +69,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
......
......@@ -69,7 +69,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
......
......@@ -69,7 +69,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 256
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
......
......@@ -53,7 +53,7 @@ ModelImporter:
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
......
......@@ -17,7 +17,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &662459235547269804
Transform:
m_ObjectHideFlags: 0
......
......@@ -59,7 +59,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3028893843597805856}
m_Position: {x: 200, y: 0, z: 0}
m_Position: {x: 300, y: 90, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!850595691 &4890085278179872738
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Lighting Settings
serializedVersion: 6
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 2
m_LightmapMaxSize: 1024
m_BakeResolution: 40
m_Padding: 2
m_LightmapCompression: 3
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentImportanceSampling: 1
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
m_RespectSceneVisibilityWhenBakingGI: 0
fileFormatVersion: 2
guid: fc956491b3c7dc94cacd36bd237d4cbb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4890085278179872738
userData:
assetBundleName:
assetBundleVariant:
......@@ -601,3 +601,129 @@ Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
2024-5-19
Init...
Tiles: 1
Loading shader denoisePrepareOIDN.ptx::oxMain...
Loading shader denoiseFinishOIDN.ptx::oxMain...
Done
......@@ -99,7 +99,7 @@ LightmapSettings:
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 112000000, guid: 4ea29f599fe714d428a5dbbbfee8fd8b,
type: 2}
m_LightingSettings: {fileID: 517136768}
m_LightingSettings: {fileID: 1429605319}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
......@@ -124,7 +124,71 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &73149619
--- !u!850595691 &1429605319
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 6
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 1
m_LightmapMaxSize: 1024
m_BakeResolution: 40
m_Padding: 2
m_LightmapCompression: 3
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentImportanceSampling: 1
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
m_RespectSceneVisibilityWhenBakingGI: 0
--- !u!1 &1623311201
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
......@@ -132,8 +196,8 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 73149621}
- component: {fileID: 73149620}
- component: {fileID: 1623311203}
- component: {fileID: 1623311202}
m_Layer: 0
m_Name: New Game Object
m_TagString: Untagged
......@@ -141,13 +205,13 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!220 &73149620
--- !u!220 &1623311202
LightProbeGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 73149619}
m_GameObject: {fileID: 1623311201}
m_Enabled: 1
m_SourcePositions:
- {x: -5.4475265, y: 3.5612288, z: 23.521616}
......@@ -2283,13 +2347,13 @@ LightProbeGroup:
- {x: 6.396854, y: 0.87462497, z: -19.130678}
- {x: 6.396854, y: 2.2716587, z: -19.130678}
m_Dering: 1
--- !u!4 &73149621
--- !u!4 &1623311203
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 73149619}
m_GameObject: {fileID: 1623311201}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.54, z: 0}
......@@ -2298,72 +2362,8 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!850595691 &517136768
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 6
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 1
m_LightmapMaxSize: 1024
m_BakeResolution: 40
m_Padding: 2
m_LightmapCompression: 3
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentImportanceSampling: 1
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
m_RespectSceneVisibilityWhenBakingGI: 0
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 73149621}
- {fileID: 1623311203}
......@@ -696,5 +696,5 @@ MonoBehaviour:
renderSettingsRTPVSceneView: 0
renderSettingsRTPVWidth: 640
renderSettingsRTPVHeight: 360
modifiedMeshPaddingArray: 00010000
modifiedMeshUnwrapperArray: 00000000
modifiedMeshPaddingArray: 0f000000200000000f0000000f000000
modifiedMeshUnwrapperArray: 00000000000000000000000000000000
......@@ -8,12 +8,12 @@ EditorBuildSettings:
- enabled: 1
path: Assets/_Scenes/1_Main.unity
guid: a1193329f89803b4f8a14f6c0b15d2c1
- enabled: 0
path: Assets/_Scenes/1_MainScene.unity
guid: e4c39eb47535a384593b511e167b172c
- enabled: 0
path: Assets/_Scenes/2_Factory.unity
guid: ee78c16c9212f21438405d404aa436a3
- enabled: 0
path: Assets/_Scenes/1_MainScene.unity
guid: e4c39eb47535a384593b511e167b172c
m_configObjects:
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 01409c78069629f4b9a3f0db365bece6,
type: 2}
......@@ -26,3 +26,10 @@
05/18/2024 20:01 | HJL | 0h 1m 3s
05/18/2024 20:04 | HJL | 0h 1m 3s
05/18/2024 20:09 | 1_Main | 0h 0m 44s
05/19/2024 09:58 | 1_Main | 0h 0m 26s
05/19/2024 10:30 | 1_Main | 0h 0m 32s
05/19/2024 10:39 | 1_Main | 0h 0m 28s
05/19/2024 10:40 | 1_Main | 0h 0m 5s
05/19/2024 10:42 | 1_Main | 0h 0m 28s
05/19/2024 10:44 | 1_Main | 0h 0m 57s
05/19/2024 10:53 | 1_Main | 0h 0m 48s
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment