Commit ede7612e authored by Liang JingQiang's avatar Liang JingQiang

增加射击游戏计时和计分功能,增加历程行走功能,增加关于功能,增加角色控制变换POSE功能

parent a526daab
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......@@ -174,7 +174,7 @@ ModelImporter:
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loopBlendPositionY: 0
......
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class screenawake : MonoBehaviour {
// Use this for initialization
void Start () {
Screen.sleepTimeout = SleepTimeout.NeverSleep;
}
// Update is called once per frame
void Update () {
}
}
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Assets/texture/UI/脚印.png

14.5 KB | W: | H:

Assets/texture/UI/脚印.png

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Assets/texture/UI/脚印.png
Assets/texture/UI/脚印.png
Assets/texture/UI/脚印.png
Assets/texture/UI/脚印.png
  • 2-up
  • Swipe
  • Onion skin
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fileFormatVersion: 2
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timeCreated: 1504682321
licenseType: Pro
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assetBundleVariant:
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