Commit 0c9e9902 authored by 梁璟强's avatar 梁璟强

无修改

parent f1b75835
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...@@ -559,7 +559,7 @@ namespace HutongGames.PlayMakerEditor ...@@ -559,7 +559,7 @@ namespace HutongGames.PlayMakerEditor
var rect = GUILayoutUtility.GetLastRect(); var rect = GUILayoutUtility.GetLastRect();
EditorGUIUtility.AddCursorRect(rect, MouseCursor.Link); EditorGUIUtility.AddCursorRect(rect, MouseCursor.Link);
if (Event.current.type == EventType.mouseDown && rect.Contains(Event.current.mousePosition)) if (Event.current.type == EventType.MouseDown && rect.Contains(Event.current.mousePosition))
{ {
func(userData); func(userData);
GUIUtility.ExitGUI(); GUIUtility.ExitGUI();
...@@ -573,7 +573,7 @@ namespace HutongGames.PlayMakerEditor ...@@ -573,7 +573,7 @@ namespace HutongGames.PlayMakerEditor
GUI.Box(backButtonRect, backButton, GUIStyle.none); GUI.Box(backButtonRect, backButton, GUIStyle.none);
EditorGUIUtility.AddCursorRect(backButtonRect, MouseCursor.Link); EditorGUIUtility.AddCursorRect(backButtonRect, MouseCursor.Link);
if (Event.current.type == EventType.mouseDown && backButtonRect.Contains(Event.current.mousePosition)) if (Event.current.type == EventType.MouseDown && backButtonRect.Contains(Event.current.mousePosition))
{ {
GotoPage(toPage); GotoPage(toPage);
GUIUtility.ExitGUI(); GUIUtility.ExitGUI();
......
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...@@ -611,7 +611,7 @@ In doubt, do not use this and get in touch with us to learn more before you work ...@@ -611,7 +611,7 @@ In doubt, do not use this and get in touch with us to learn more before you work
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...@@ -884,7 +884,7 @@ In doubt, do not use this and get in touch with us to learn more before you work ...@@ -884,7 +884,7 @@ In doubt, do not use this and get in touch with us to learn more before you work
OnGUI_BottomPanel(); OnGUI_BottomPanel();
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{ {
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...@@ -2202,7 +2202,7 @@ In doubt, do not use this and get in touch with us to learn more before you work ...@@ -2202,7 +2202,7 @@ In doubt, do not use this and get in touch with us to learn more before you work
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......
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