Commit 1626e870 authored by 林杨欢's avatar 林杨欢

删除没有用的RTVoice

parent b9da71c9
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using System.Collections.Generic;
using System.Linq;
using UnityEditor;
namespace Crosstales.Common.EditorTask
{
/// <summary>Base for adding the given define symbols to PlayerSettings define symbols.</summary>
public abstract class BaseCompileDefines
{
protected static void setCompileDefines(string[] symbols)
{
string definesString = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
if (symbols != null)
{
bool found = true;
foreach (string symbol in symbols)
{
if (!definesString.Contains(symbol))
{
found = false;
break;
}
}
if (!found)
{
List<string> allDefines = definesString.Split(';').ToList();
allDefines.AddRange(symbols.Except(allDefines));
PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, string.Join(";", allDefines.ToArray()));
}
}
}
}
}
// © 2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEditor;
using UnityEngine;
namespace Crosstales.Common.EditorTask
{
/// <summary>Base for copying all resources to 'Editor Default Resources'.</summary>
public abstract class BaseSetupResources
{
protected static void setupResources(string source, string sourceFolder, string target, string targetFolder, string metafile)
{
bool exists = false;
try
{
if (System.IO.Directory.Exists(sourceFolder))
{
exists = true;
if (!System.IO.Directory.Exists(targetFolder))
{
System.IO.Directory.CreateDirectory(targetFolder);
}
var dirSource = new System.IO.DirectoryInfo(sourceFolder);
foreach (var file in dirSource.GetFiles("*"))
{
AssetDatabase.MoveAsset(source + file.Name, target + file.Name);
if (Util.BaseConstants.DEV_DEBUG)
Debug.Log("File moved: " + file);
}
dirSource.Delete();
if (System.IO.File.Exists(metafile))
{
System.IO.File.Delete(metafile);
}
}
}
catch (System.Exception)
{
//Debug.LogError("Could not move all files: " + ex);
}
finally
{
if (exists)
AssetDatabase.Refresh();
}
}
}
}
// © 2018 crosstales LLC (https://www.crosstales.com)
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using UnityEngine;
using UnityEditor;
namespace Crosstales.Common.EditorTask
{
/// <summary>Checks if 'File Browser' is installed.</summary>
[InitializeOnLoad]
public static class FBCheck
{
private const string KEY_FBCHECK_DATE = "CT_CFG_FBCHECK_DATE";
#region Constructor
static FBCheck()
{
string lastDate = EditorPrefs.GetString(KEY_FBCHECK_DATE);
string date = System.DateTime.Now.ToString("yyyyMMdd"); // every day
//string date = System.DateTime.Now.ToString("yyyyMMddHH"); // every hour
//string date = System.DateTime.Now.ToString("yyyyMMddHHmm"); // every minute (for tests)
if (!date.Equals(lastDate))
{
#if !CT_FB
Debug.LogWarning("+++ No native file browser found. Please consider using 'File Browser': https://goo.gl/GCmzrU +++");
#endif
EditorPrefs.SetString(KEY_FBCHECK_DATE, date);
}
}
#endregion
}
}
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
using UnityEditor;
namespace Crosstales.Common.EditorTask
{
/// <summary>Checks if a 'Happy new year'-message must be displayed.</summary>
[InitializeOnLoad]
public static class NYCheck
{
private const string KEY_NYCHECK_DATE = "CT_CFG_NYCHECK_DATE";
#region Constructor
static NYCheck()
{
string lastYear = EditorPrefs.GetString(KEY_NYCHECK_DATE);
string year = System.DateTime.Now.ToString("yyyy");
string month = System.DateTime.Now.ToString("MM");
if (!year.Equals(lastYear) && month.Equals("01"))
{
Debug.LogWarning("¸.•°*”˜˜”*°•.¸ ★ crosstales LLC wishes you a happy and successful " + year + "! ★ ¸.•*¨`*•.♫❤♫❤♫❤");
EditorPrefs.SetString(KEY_NYCHECK_DATE, year);
}
}
#endregion
}
}
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
using UnityEditor;
namespace Crosstales.Common.EditorTask
{
/// <summary>Checks if 'Online Check' is installed.</summary>
[InitializeOnLoad]
public static class OCCheck
{
private const string KEY_OCCHECK_DATE = "CT_CFG_OCCHECK_DATE";
#region Constructor
static OCCheck()
{
string lastDate = EditorPrefs.GetString(KEY_OCCHECK_DATE);
string date = System.DateTime.Now.ToString("yyyyMMdd"); // every day
//string date = System.DateTime.Now.ToString("yyyyMMddHH"); // every hour
//string date = System.DateTime.Now.ToString("yyyyMMddHHmm"); // every minute (for tests)
if (!date.Equals(lastDate))
{
#if !CT_OC
Debug.LogWarning("+++ Could not reliable test the Internet availability. Please consider using 'Online Check': https://goo.gl/prBB6H +++");
#endif
EditorPrefs.SetString(KEY_OCCHECK_DATE, date);
}
}
#endregion
}
}
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.EditorUtil
{
/// <summary>Base GA-wrapper API.</summary>
public abstract class BaseGAApi
{
#region Variables
private static string clientId = SystemInfo.deviceUniqueIdentifier;
private static string screenResolution = Screen.currentResolution.ToString();
private static string userLanguage = System.Threading.Thread.CurrentThread.CurrentCulture.Name;
private static string unityVersion = Application.unityVersion;
private static string os = SystemInfo.operatingSystem;
private static string cpu = SystemInfo.processorType;
private static int cpuCores = SystemInfo.processorCount;
#if UNITY_5_3 || UNITY_5_3_OR_NEWER
private static int cpuFrequency = SystemInfo.processorFrequency;
private static string productName = Application.productName;
private static string companyName = Application.companyName;
#else
private static int cpuFrequency = 0;
private static string productName = "UNKNOWN PRODUCT";
private static string companyName = "UNKNOWN COMPANY";
#endif
private static int memory = SystemInfo.systemMemorySize;
private static string gpu = SystemInfo.graphicsDeviceName;
private static int gpuMemory = SystemInfo.graphicsMemorySize;
private static int gpuShaderLevel = SystemInfo.graphicsShaderLevel;
#endregion
#region Public methods
/// <summary>Tracks an event from the asset.</summary>
/// <param name="category">Specifies the event category.</param>
/// <param name="action">Specifies the event action.</param>
/// <param name="label">Specifies the event label.</param>
/// <param name="value">Specifies the event value.</param>
public static void Event(string name, string version, string category, string action, string label = "", int value = 0)
{
new System.Threading.Thread(() => trackEvent(name, version, category, action, label, value)).Start();
}
#endregion
#region Private methods
private static void trackEvent(string appName, string appVersion, string category, string action, string label, int value)
{
post(generalInfo(appName, appVersion) +
"&t=event" +
"&ec=" + category +
"&ea=" + action +
(string.IsNullOrEmpty(label) ? string.Empty : "&el=" + label) +
(value > 0 ? "&ev=" + value : string.Empty) +
customDimensions()
);
}
private static void post(string postData)
{
byte[] data = new System.Text.ASCIIEncoding().GetBytes(postData);
try
{
System.Net.ServicePointManager.ServerCertificateValidationCallback = Util.BaseHelper.RemoteCertificateValidationCallback;
using (System.Net.WebClient client = new Common.Util.CTWebClient())
{
client.Headers[System.Net.HttpRequestHeader.ContentType] = "application/x-www-form-urlencoded";
client.Headers[System.Net.HttpRequestHeader.UserAgent] = "Mozilla/5.0 (" + userAgent() + ")";
client.UploadData("https://www.google-analytics.com/collect", data);
if (Util.BaseConstants.DEV_DEBUG)
Debug.Log("Data uploaded: " + postData);
}
}
catch (System.Exception ex)
{
if (Util.BaseConstants.DEV_DEBUG)
Debug.LogError("Could not upload GA-data: " + System.Environment.NewLine + ex);
}
}
private static string userAgent()
{
if (Util.BaseHelper.isWindowsPlatform)
{
return "compatible; Windows NT 10.0; WOW64";
}
else if (Util.BaseHelper.isMacOSPlatform)
{
return "compatible; Macintosh; Intel Mac OS X";
}
else
{
return "compatible; X11; Linux i686";
}
}
private static string generalInfo(string appName, string appVersion)
{
return "v=1&tid=UA-45810925-1" +
"&ds=app" +
"&cid=" + clientId +
"&ul=" + userLanguage +
"&an=" + appName +
"&av=" + appVersion +
"&sr=" + screenResolution;
}
private static string customDimensions()
{
return "&cd1=" + os +
"&cd2=" + memory +
"&cd3=" + cpu +
"&cd4=" + gpu +
"&cd5=" + productName +
"&cd6=" + companyName +
//"&cd7=" + usage +
"&cd8=" + unityVersion +
"&cd9=" + cpuCores +
"&cd10=" + cpuFrequency +
"&cd11=" + gpuMemory +
"&cd12=" + gpuShaderLevel;
}
#endregion
}
}
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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# crosstales LLC - Common package 1.2.5
## Description
This folder and its content is needed for all assets from "crosstales LLC".
Please DON'T DELETE it or the assets won't work anymore!
## Contact
crosstales LLC
Schanzeneggstrasse 1
CH-8002 Zürich
* [Homepage](https://www.crosstales.com/)
* [Email](mailto:assets@crosstales.com)
### Social media
* [Facebook](https://www.facebook.com/crosstales/)
* [Twitter](https://twitter.com/crosstales)
* [LinkedIN](https://www.linkedin.com/company/crosstales)
* [Xing](https://www.xing.com/companies/crosstales)
## More information
* [AssetStore](https://goo.gl/qwtXyb)
* [Youtube-channel](https://www.youtube.com/c/Crosstales)
`Version: 08.02.2018 18:26`
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namespace Crosstales.Common.Model.Enum
{
/// <summary>All available platforms.</summary>
public enum Platform
{
Windows,
OSX,
Linux,
IOS,
Android,
WSA,
Web,
Unsupported,
MaryTTS,
}
}
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Enables or disable game objects on Android or iOS in the background.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_platform_controller.html")]
public class BackgroundController : MonoBehaviour
{
#region Variables
///<summary>Selected objects for the controller.</summary>
[Tooltip("Selected objects for the controller.")]
public GameObject[] Objects;
private bool isFocused;
#endregion
#region MonoBehaviour methods
#if UNITY_2017 || UNITY_2018
#if UNITY_ANDROID || UNITY_IOS
public void Start()
{
isFocused = Application.isFocused;
}
public void FixedUpdate()
{
if (Application.isFocused != isFocused)
{
isFocused = Application.isFocused;
if ((BaseHelper.isAndroidPlatform || BaseHelper.isIOSPlatform) && !TouchScreenKeyboard.visible)
{
foreach (GameObject go in Objects)
{
if (go != null)
{
go.SetActive(isFocused);
}
}
Debug.Log("Application.isFocused: " + isFocused);
}
}
}
#endif
#else
public void Start()
{
Debug.LogWarning("'BackgroundController' needs Unity 2017 or newer to work!");
}
#endif
#endregion
}
}
// © 2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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namespace Crosstales.Common.Util
{
/// <summary>Base for collected constants of very general utility for the asset.</summary>
public abstract class BaseConstants
{
#region Constant variables
/// <summary>Author of the asset.</summary>
public const string ASSET_AUTHOR = "crosstales LLC";
/// <summary>URL of the asset author.</summary>
public const string ASSET_AUTHOR_URL = "https://www.crosstales.com";
/// <summary>URL of the crosstales assets in UAS.</summary>
public const string ASSET_CT_URL = "https://www.assetstore.unity3d.com/#!/list/42213-crosstales?aid=1011lNGT"; // crosstales list
/// <summary>URL of the crosstales Facebook-profile.</summary>
public const string ASSET_SOCIAL_FACEBOOK = "https://www.facebook.com/crosstales/";
/// <summary>URL of the crosstales Twitter-profile.</summary>
public const string ASSET_SOCIAL_TWITTER = "https://twitter.com/crosstales";
/// <summary>URL of the crosstales Youtube-profile.</summary>
public const string ASSET_SOCIAL_YOUTUBE = "https://www.youtube.com/c/Crosstales";
/// <summary>URL of the crosstales LinkedIn-profile.</summary>
public const string ASSET_SOCIAL_LINKEDIN = "https://www.linkedin.com/company/crosstales";
/// <summary>URL of the crosstales XING-profile.</summary>
public const string ASSET_SOCIAL_XING = "https://www.xing.com/companies/crosstales";
/// <summary>URL of the 3rd party asset "PlayMaker".</summary>
public const string ASSET_3P_PLAYMAKER = "https://www.assetstore.unity3d.com/#!/content/368?aid=1011lNGT";
/// <summary>Factor for kilo bytes.</summary>
public const int FACTOR_KB = 1024;
/// <summary>Factor for mega bytes.</summary>
public const int FACTOR_MB = FACTOR_KB * 1024;
/// <summary>Factor for giga bytes.</summary>
public const int FACTOR_GB = FACTOR_MB * 1024;
/// <summary>Float value of 32768.</summary>
public const float FLOAT_32768 = 32768f;
/// <summary>ToString for two decimal places.</summary>
public const string FORMAT_TWO_DECIMAL_PLACES = "0.00";
/// <summary>ToString for no decimal places.</summary>
public const string FORMAT_NO_DECIMAL_PLACES = "0";
/// <summary>ToString for percent.</summary>
public const string FORMAT_PERCENT = "0%";
// Default values
public const bool DEFAULT_DEBUG = false;
/// <summary>Path delimiter for Windows.</summary>
public const string PATH_DELIMITER_WINDOWS = @"\";
/// <summary>Path delimiter for Unix.</summary>
public const string PATH_DELIMITER_UNIX = "/";
#endregion
#region Changable variables
/// <summary>Development debug logging for the asset.</summary>
public static bool DEV_DEBUG = false;
// Text fragments for the asset
public static string TEXT_TOSTRING_END = "}";
public static string TEXT_TOSTRING_DELIMITER = "', ";
public static string TEXT_TOSTRING_DELIMITER_END = "'";
public static string TEXT_TOSTRING_START = " {";
// Prefixes for URLs and paths
public static string PREFIX_HTTP = "http://";
public static string PREFIX_HTTPS = "https://";
#endregion
#region Properties
public static string PREFIX_FILE
{ //TODO verify!
get
{
if (BaseHelper.isWindowsPlatform)
{
return "file:///";
}
else
{
return "file://";
}
}
}
#endregion
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Wrapper for the PlayerPrefs.</summary>
public static class CTPlayerPrefs
{
/// <summary>
/// Exists the key?
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <returns>Value for the key.</returns>
public static bool HasKey(string key)
{
return PlayerPrefs.HasKey(key);
}
/// <summary>
/// Deletes all keys.
/// </summary>
public static void DeleteAll()
{
PlayerPrefs.DeleteAll();
}
/// <summary>
/// Delete the key.
/// </summary>
/// <param name="key">Key to delete in the PlayerPrefs.</param>
public static void DeleteKey(string key)
{
PlayerPrefs.DeleteKey(key);
}
/// <summary>
/// Saves all modifications.
/// </summary>
public static void Save()
{
PlayerPrefs.Save();
}
/// <summary>
/// Allows to get a string from a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <returns>Value for the key.</returns>
public static string GetString(string key)
{
return PlayerPrefs.GetString(key);
}
/// <summary>
/// Allows to get a float from a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <returns>Value for the key.</returns>
public static float GetFloat(string key)
{
//PlayerPrefs.SetFloat();
//PlayerPrefs.SetInt();
//PlayerPrefs.SetString();
return PlayerPrefs.GetFloat(key);
}
/// <summary>
/// Allows to get an int from a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <returns>Value for the key.</returns>
public static int GetInt(string key)
{
return PlayerPrefs.GetInt(key);
}
/// <summary>
/// Allows to get a bool from a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <returns>Value for the key.</returns>
public static bool GetBool(string key)
{
if (string.IsNullOrEmpty(key))
throw new System.ArgumentNullException("key");
return "true".CTEquals(PlayerPrefs.GetString(key)) ? true : false;
}
/// <summary>
/// Allows to set a string for a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <param name="value">Value for the PlayerPrefs.</param>
public static void SetString(string key, string value)
{
PlayerPrefs.SetString(key, value);
}
/// <summary>
/// Allows to set a float for a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <param name="value">Value for the PlayerPrefs.</param>
public static void SetFloat(string key, float value)
{
PlayerPrefs.SetFloat(key, value);
}
/// <summary>
/// Allows to set an int for a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <param name="value">Value for the PlayerPrefs.</param>
public static void SetInt(string key, int value)
{
PlayerPrefs.SetInt(key, value);
}
/// <summary>
/// Allows to set a bool for a key.
/// </summary>
/// <param name="key">Key for the PlayerPrefs.</param>
/// <param name="value">Value for the PlayerPrefs.</param>
public static void SetBool(string key, bool value)
{
if (string.IsNullOrEmpty(key))
throw new System.ArgumentNullException("key");
PlayerPrefs.SetString(key, value ? "true" : "false");
}
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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#if !UNITY_WSA || UNITY_EDITOR
namespace Crosstales.Common.Util
{
/// <summary>Specialized WebClient.</summary>
public class CTWebClient : System.Net.WebClient
{
#region Properties
/// <summary>
/// Timeout in milliseconds
/// </summary>
public int Timeout { get; set; }
/// <summary>
/// Connection limit for all WebClients
/// </summary>
public int ConnectionLimit { get; set; }
#endregion
#region Constructors
public CTWebClient() : this(5000) { }
public CTWebClient(int timeout, int connectionLimit = 20)
{
Timeout = timeout;
ConnectionLimit = connectionLimit;
}
#endregion
#region Public methods
public System.Net.WebRequest CTGetWebRequest(string uri)
{
return GetWebRequest(new System.Uri(uri));
}
#endregion
#region Overriden methods
protected override System.Net.WebRequest GetWebRequest(System.Uri uri)
{
System.Net.WebRequest wr = base.GetWebRequest(uri);
if (wr.GetType() == typeof(System.Net.HttpWebRequest))
{
System.Net.HttpWebRequest request = (System.Net.HttpWebRequest)base.GetWebRequest(uri);
if (request != null)
{
request.ServicePoint.ConnectionLimit = ConnectionLimit;
request.Timeout = Timeout;
return request;
}
}
return wr;
}
#endregion
}
}
#endif
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.DJ.Demo.Util
{
/// <summary>FFT analyzer for an audio channel.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_f_f_t_analyzer.html")]
public class FFTAnalyzer : MonoBehaviour
{
#region Variables
public float[] Samples = new float[256];
public int Channel = 0;
public FFTWindow FFTMode = FFTWindow.BlackmanHarris;
#endregion
#region MonoBehaviour methods
public void Update()
{
AudioListener.GetSpectrumData(Samples, Channel, FFTMode);
}
#endregion
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Enables or disable game objects for a given platform.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_platform_controller.html")]
public class PlatformController : MonoBehaviour
{
#region Variables
[Header("Configuration")]
///<summary>Selected platforms for the controller.</summary>
[Tooltip("Selected platforms for the controller.")]
public System.Collections.Generic.List<Model.Enum.Platform> Platforms;
///<summary>Enable or disable the 'Objects' for the selected 'Platforms' (default: true).</summary>
[Tooltip("Enable or disable the 'Objects' for the selected 'Platforms' (default: true).")]
public bool Active = true;
[Header("Objects")]
///<summary>Selected objects for the controller.</summary>
[Tooltip("Selected objects for the controller.")]
public GameObject[] Objects;
protected Model.Enum.Platform currentPlatform;
#endregion
#region MonoBehaviour methods
public virtual void Start()
{
selectPlatform();
}
#endregion
#region Private methods
protected void selectPlatform()
{
currentPlatform = BaseHelper.CurrentPlatform;
activateGO();
}
protected void activateGO()
{
bool active = Platforms.Contains(currentPlatform) ? Active : !Active;
foreach (GameObject go in Objects)
{
if (go != null)
{
go.SetActive(active);
}
}
}
#endregion
}
}
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Random color changer.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_random_color.html")] //TODO update URL
[RequireComponent(typeof(Renderer))]
public class RandomColor : MonoBehaviour
{
#region Variables
public Vector2 ChangeInterval = new Vector2(5, 15);
[Range(0f, 1f)]
public float Saturation = 1f;
[Range(0f, 1f)]
public float Value = 1f;
[Range(0f, 1f)]
public float Opacity = 1f;
public bool ChangeMaterial = false;
public Material Material;
public Vector2 ColorRange = new Vector2(0f, 360f);
public bool GrayScale = false;
private float elapsedTime = 0f;
private float changeTime = 0f;
private Renderer currentRenderer;
private Color32 startColor;
private Color32 endColor;
private float lerpProgress = 0f;
#endregion
#region MonoBehaviour methods
public void Start()
{
elapsedTime = changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
if (ChangeMaterial)
{
startColor = Material.GetColor("_Color");
}
else
{
currentRenderer = GetComponent<Renderer>();
startColor = currentRenderer.material.color;
}
}
public void Update()
{
elapsedTime += Time.deltaTime;
if (elapsedTime > changeTime)
{
if (GrayScale)
{
int grayScale = (int)Random.Range(ColorRange.x, ColorRange.y);
endColor = new Color32((byte)grayScale, (byte)grayScale, (byte)grayScale, (byte)1);
}
else
{
endColor = BaseHelper.HSVToRGB(Random.Range(ColorRange.x, ColorRange.y), Saturation, Value, Opacity);
}
changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
lerpProgress = elapsedTime = 0f;
}
if (ChangeMaterial)
{
Material.SetColor("_Color", Color.Lerp(startColor, endColor, lerpProgress));
}
else
{
currentRenderer.material.color = Color.Lerp(startColor, endColor, lerpProgress);
}
if (lerpProgress < 1f)
{
lerpProgress += Time.deltaTime / (changeTime - 0.1f);
//lerpProgress += Time.deltaTime / changeTime;
}
else
{
if (ChangeMaterial)
{
startColor = Material.GetColor("_Color");
}
else
{
startColor = currentRenderer.material.color;
}
}
}
#endregion
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Random rotation changer.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_random_rotator.html")] //TODO update URL
public class RandomRotator : MonoBehaviour
{
#region Variables
public Vector3 Speed = new Vector3(15, 15, 15);
public Vector2 ChangeInterval = new Vector2(10, 20);
private Transform tf;
private Vector3 speed;
private float elapsedTime = 0f;
private float changeTime = 0f;
#endregion
#region MonoBehaviour methods
public void Start()
{
tf = transform;
elapsedTime = changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
}
public void Update()
{
elapsedTime += Time.deltaTime;
if (elapsedTime > changeTime)
{
speed.x = Random.Range(-Mathf.Abs(Speed.x), Mathf.Abs(Speed.x));
speed.y = Random.Range(-Mathf.Abs(Speed.y), Mathf.Abs(Speed.y));
speed.z = Random.Range(-Mathf.Abs(Speed.z), Mathf.Abs(Speed.z));
changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
elapsedTime = 0f;
}
tf.Rotate(speed.x * Time.deltaTime, speed.y * Time.deltaTime, speed.z * Time.deltaTime);
}
#endregion
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Random scale changer.</summary>
//[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_random_scaler.html")] //TODO update URL
public class RandomScaler : MonoBehaviour
{
#region Variables
public Vector3 ScaleMin = new Vector3(0.1f, 0.1f, 0.1f);
public Vector3 ScaleMax = new Vector3(3, 3, 3);
public bool Uniform = true;
public Vector2 ChangeInterval = new Vector2(5, 15);
private Transform tf;
private Vector3 endScale;
private float elapsedTime = 0f;
private float changeTime = 0f;
private Vector3 startScale;
private float lerpTime = 0f;
#endregion
#region MonoBehaviour methods
public void Start()
{
tf = transform;
elapsedTime = changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
startScale = tf.localScale;
}
public void Update()
{
elapsedTime += Time.deltaTime;
if (elapsedTime > changeTime)
{
if (Uniform)
{
endScale.x = endScale.y = endScale.z = Random.Range(ScaleMin.x, Mathf.Abs(ScaleMax.x));
}
else
{
endScale.x = Random.Range(ScaleMin.x, Mathf.Abs(ScaleMax.x));
endScale.y = Random.Range(ScaleMin.y, Mathf.Abs(ScaleMax.y));
endScale.z = Random.Range(ScaleMin.z, Mathf.Abs(ScaleMax.z));
}
changeTime = Random.Range(ChangeInterval.x, ChangeInterval.y);
lerpTime = elapsedTime = 0f;
}
tf.localScale = Vector3.Lerp(startScale, endScale, lerpTime);
if (lerpTime < 1f)
{
lerpTime += Time.deltaTime / (changeTime - 0.1f);
}
else
{
startScale = tf.localScale;
}
}
#endregion
}
}
// © 2015-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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#if !UNITY_WSA
using UnityEngine;
namespace Crosstales.Common.Util
{
/// <summary>Serialize and deserialize objects to/from binary files.</summary>
//public partial class SerializeDeSerialize<T>
public class SerializeDeSerialize<T>
{
private System.Runtime.Serialization.Formatters.Binary.BinaryFormatter binaryFormatter
{
get
{
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bf = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
bf.AssemblyFormat = System.Runtime.Serialization.Formatters.FormatterAssemblyStyle.Simple;
return bf;
}
}
#region Serialization
public void ToFile(T o, string path)
{
try
{
using (System.IO.FileStream fileStream = new System.IO.FileStream(path, System.IO.FileMode.Create, System.IO.FileAccess.Write))
{
binaryFormatter.Serialize(fileStream, o);
}
}
catch (System.Exception ex)
{
Debug.LogError("Could not save serialized file: " + ex);
}
}
public System.IO.MemoryStream ToMemory(T o)
{
System.IO.MemoryStream memoryStream = new System.IO.MemoryStream();
binaryFormatter.Serialize(memoryStream, o);
return memoryStream;
}
public byte[] ToByteArray(T o)
{
byte[] arr;
using (System.IO.MemoryStream memoryStream = new System.IO.MemoryStream())
{
binaryFormatter.Serialize(memoryStream, o);
arr = memoryStream.ToArray();
}
return arr;
}
#endregion
#region Deserialization
public T FromFile(string path)
{
T o = default(T);
try
{
using (System.IO.FileStream fileStream = new System.IO.FileStream(path, System.IO.FileMode.Open))
{
o = (T)binaryFormatter.Deserialize(fileStream);
}
}
catch (System.Exception ex)
{
Debug.LogError("Could not load serialized file: " + ex);
}
return o;
}
public T FromMemory(byte[] data)
{
T o;
using (System.IO.MemoryStream memoryStream = new System.IO.MemoryStream(data))
{
o = (T)binaryFormatter.Deserialize(memoryStream);
}
return o;
}
#endregion
}
}
#endif
// © 2017-2018 crosstales LLC (https://www.crosstales.com)
\ No newline at end of file
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using UnityEngine;
namespace Crosstales.DJ.Demo.Util
{
/// <summary>Simple spectrum visualizer.</summary>
[HelpURL("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_util_1_1_spectrum_visualizer.html")] //TODO set URL
public class SpectrumVisualizer : MonoBehaviour
{
#region Variables
public FFTAnalyzer Analyzer;
public GameObject VisualPrefab;
public float Width = 0.075f;
public float Gain = 70f;
public bool LeftToRight = true;
[Range(0f, 1f)]
public float Opacity = 1f;
private Transform tf;
private Transform[] visualTransforms;
private Vector3 visualPos = Vector3.zero;
private int samplesPerChannel;
#endregion
#region MonoBehaviour methods
public void Start()
{
tf = transform;
samplesPerChannel = Analyzer.Samples.Length / 2;
visualTransforms = new Transform[samplesPerChannel];
GameObject tempCube;
for (int ii = 0; ii < samplesPerChannel; ii++)
{ //cut the upper frequencies >11000Hz
if (LeftToRight)
{
tempCube = (GameObject)Instantiate(VisualPrefab, new Vector3(tf.position.x + (ii * Width), tf.position.y, tf.position.z), Quaternion.identity);
}
else
{
tempCube = (GameObject)Instantiate(VisualPrefab, new Vector3(tf.position.x - (ii * Width), tf.position.y, tf.position.z), Quaternion.identity);
}
tempCube.GetComponent<Renderer>().material.color = Common.Util.BaseHelper.HSVToRGB((360f / samplesPerChannel) * ii, 1f, 1f, Opacity);
visualTransforms[ii] = tempCube.GetComponent<Transform>();
visualTransforms[ii].parent = tf;
}
}
public void Update()
{
for (int ii = 0; ii < visualTransforms.Length; ii++)
{
visualPos.Set(Width, Analyzer.Samples[ii] * Gain, Width);
visualTransforms[ii].localScale = visualPos;
}
}
#endregion
}
}
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dark blue: #0a3045
dark red: #962727
dark grey: #545454
lightdark blue: #1C4961FF
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light blue: #64B5F6
light blue2: #407E9FFF
light orange: #FFB74D
light yellow: #FFF176
light red: #E57373
light grey: #F3F3F3DF
CT Blue: #0155b5
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