Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
顺
顺职VR迷宫游戏教学
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
杨泽宇
顺职VR迷宫游戏教学
Commits
88d764a4
Commit
88d764a4
authored
Feb 29, 2024
by
张英美
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
修改弓模型
parent
06586ad2
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
11 additions
and
360 deletions
+11
-360
ZYMtest 迷宫1.unity
Assets/_Scenes/ZYMtest 迷宫1.unity
+0
-0
关卡一.prefab
Assets/_美术资源/1_模型/布局/关卡一.prefab
+3
-352
障碍门.prefab
Assets/_美术资源/1_模型/建筑/障碍门.prefab
+8
-8
弓.fbx
Assets/_美术资源/1_模型/道具/弓箭/弓.fbx
+0
-0
No files found.
Assets/_Scenes/ZYMtest 迷宫1.unity
View file @
88d764a4
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Assets/_美术资源/1_模型/布局/关卡一.prefab
View file @
88d764a4
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
---
!u!1
&2959082015912404105
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-8068073526183931155
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
8637933818691253053
}
-
component
:
{
fileID
:
8608708543415985221
}
-
component
:
{
fileID
:
5071423861752051659
}
m_Layer
:
0
m_Name
:
Door
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&8637933818691253053
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-1950733119399844177
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2959082015912404105
}
m_LocalRotation
:
{
x
:
-0.7071068
,
y
:
0
,
z
:
-0
,
w
:
0.7071068
}
m_LocalPosition
:
{
x
:
-0.13004409
,
y
:
2.1570282
,
z
:
-5.999999
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
5933706943667090702
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&8608708543415985221
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-1119676376921362335
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2959082015912404105
}
m_Mesh
:
{
fileID
:
2619086233303812490
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
---
!u!23
&5071423861752051659
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-305091885687274788
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2959082015912404105
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
52a7b6d7344fa2d43be44784e5aeea44
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
m_AdditionalVertexStreams
:
{
fileID
:
0
}
--- !u!1 &4593664909108364544
GameObject:
m_ObjectHideFlags: 0
...
...
@@ -244,7 +161,6 @@ Transform:
- {fileID: 4593664909722864146}
- {fileID: 4593664909670704385}
- {fileID: 1561791157693790005}
-
{
fileID
:
5933706943667090702
}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
...
...
@@ -642,172 +558,6 @@ Transform:
m_Father: {fileID: 4593664909373963375}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---
!u!1
&5499132775025656284
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
4739838157989532638
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
4663584235960468244
}
-
component
:
{
fileID
:
3338222555540195725
}
-
component
:
{
fileID
:
5159270805454213938
}
m_Layer
:
0
m_Name
:
DoorPlanks
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4663584235960468244
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
1416950390628775947
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
5499132775025656284
}
m_LocalRotation
:
{
x
:
-0.7071068
,
y
:
0
,
z
:
-0
,
w
:
0.7071068
}
m_LocalPosition
:
{
x
:
0.0664237
,
y
:
1.6963235
,
z
:
-5.999999
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
5933706943667090702
}
m_RootOrder
:
1
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&3338222555540195725
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-2616386311355902590
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
5499132775025656284
}
m_Mesh
:
{
fileID
:
-6481121073722055765
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
---
!u!23
&5159270805454213938
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-6575978531611034184
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
5499132775025656284
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
52a7b6d7344fa2d43be44784e5aeea44
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
m_AdditionalVertexStreams
:
{
fileID
:
0
}
---
!u!1
&6357287737225511656
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-5870630636663241102
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
5483151577423046205
}
-
component
:
{
fileID
:
1242189225363518729
}
-
component
:
{
fileID
:
7891100514995768351
}
m_Layer
:
0
m_Name
:
Pillars
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&5483151577423046205
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
5297470705989276177
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
6357287737225511656
}
m_LocalRotation
:
{
x
:
-0.7071068
,
y
:
0
,
z
:
-0
,
w
:
0.7071068
}
m_LocalPosition
:
{
x
:
-0.12724216
,
y
:
2.5474808
,
z
:
-6.000001
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
5933706943667090702
}
m_RootOrder
:
2
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&1242189225363518729
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
7274329313567382445
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
6357287737225511656
}
m_Mesh
:
{
fileID
:
804796395689761281
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
---
!u!23
&7891100514995768351
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-6596276458672895305
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
6357287737225511656
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
89815dd7cfb3295488ef69cae9c321f2
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
m_AdditionalVertexStreams
:
{
fileID
:
0
}
--- !u!1 &6651127271172333889
GameObject:
m_ObjectHideFlags: 0
...
...
@@ -906,40 +656,6 @@ MeshCollider:
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
---
!u!1
&8679692790151037659
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
919132149155446097
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
5933706943667090702
}
m_Layer
:
0
m_Name
:
Test
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&5933706943667090702
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
m_PrefabInstance
:
{
fileID
:
147385875650412508
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
8679692790151037659
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-1
,
z
:
-0
,
w
:
0.00026021895
}
m_LocalPosition
:
{
x
:
-12.587602
,
y
:
0.5217998
,
z
:
1.6500645
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
-
{
fileID
:
8637933818691253053
}
-
{
fileID
:
4663584235960468244
}
-
{
fileID
:
5483151577423046205
}
m_Father
:
{
fileID
:
4593664909373963375
}
m_RootOrder
:
8
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
-179.97
,
z
:
0
}
--- !u!1001 &34470585690151589
PrefabInstance:
m_ObjectHideFlags: 0
...
...
@@ -1010,63 +726,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 6966760020051928250, guid: 6323376b70ce2974c87ea8869e059b77, type: 3}
m_PrefabInstance: {fileID: 34470585690151589}
m_PrefabAsset: {fileID: 0}
---
!u!1001
&147385875650412508
PrefabInstance
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Modification
:
m_TransformParent
:
{
fileID
:
4593664909373963375
}
m_Modifications
:
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_RootOrder
value
:
8
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
value
:
-12.587602
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalPosition.y
value
:
0.5217998
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalPosition.z
value
:
1.6500645
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalRotation.w
value
:
0.00026021895
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalRotation.x
value
:
-0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalRotation.y
value
:
-1
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalRotation.z
value
:
-0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.x
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.y
value
:
-179.97
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-8679921383154817045
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_LocalEulerAnglesHint.z
value
:
0
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
919132149155446097
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
propertyPath
:
m_Name
value
:
Test
objectReference
:
{
fileID
:
0
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
2556a0a2ecc5299459746effd076a5f0
,
type
:
3
}
--- !u!1001 &4208360434816586408
PrefabInstance:
m_ObjectHideFlags: 0
...
...
@@ -1140,14 +799,6 @@ PrefabInstance:
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
-
target
:
{
fileID
:
313644453306875886
,
guid
:
81564ea290f9beb488ff89fb8643670c
,
type
:
3
}
propertyPath
:
m_LocalScale.y
value
:
1.018164
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
313644453306875886
,
guid
:
81564ea290f9beb488ff89fb8643670c
,
type
:
3
}
propertyPath
:
m_LocalScale.z
value
:
1.1531723
objectReference
:
{
fileID
:
0
}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalPosition.x
value: -1.986
...
...
@@ -1162,7 +813,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalRotation.w
value
:
0.0000680834
value:
-1
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalRotation.x
...
...
@@ -1170,7 +821,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalRotation.y
value
:
-
1
value: -
0.000099331126
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalRotation.z
...
...
@@ -1182,7 +833,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value
:
-
179.992
value: -
359.989
objectReference: {fileID: 0}
- target: {fileID: 313644453306875886, guid: 81564ea290f9beb488ff89fb8643670c, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
...
...
Assets/_美术资源/1_模型/建筑/障碍门.prefab
View file @
88d764a4
...
...
@@ -23,9 +23,9 @@ Transform:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1085817603098731860
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-
0
,
w
:
1
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0.75
,
y
:
0.015
,
z
:
0.04
}
m_LocalScale
:
{
x
:
0.7290704
,
y
:
0.7290704
,
z
:
0.7290704
}
m_LocalScale
:
{
x
:
0.7290704
,
y
:
1.018164
,
z
:
1.1531723
}
m_ConstrainProportionsScale
:
0
m_Children
:
-
{
fileID
:
7439218822491995818
}
...
...
@@ -58,14 +58,14 @@ Transform:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1430035085197773544
}
m_LocalRotation
:
{
x
:
0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-1
,
z
:
-0
,
w
:
0.00005219876
}
m_LocalPosition
:
{
x
:
0
.00016345712
,
y
:
0
,
z
:
1.5671865
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
313644453306875886
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
-179.994
,
z
:
0
}
---
!u!33
&8333608534124619876
MeshFilter
:
m_ObjectHideFlags
:
0
...
...
@@ -141,14 +141,14 @@ Transform:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
2515938222503597465
}
m_LocalRotation
:
{
x
:
0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-1
,
z
:
-0
,
w
:
0.000001028180
1
}
m_LocalPosition
:
{
x
:
-0.0000035482487
,
y
:
0
,
z
:
-1.5671744
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
313644453306875886
}
m_RootOrder
:
1
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
-18
0
,
z
:
0
}
---
!u!33
&3046604220793210119
MeshFilter
:
m_ObjectHideFlags
:
0
...
...
Assets/_美术资源/1_模型/道具/弓箭/弓.fbx
View file @
88d764a4
No preview for this file type
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment